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THE PLACE OF DIGITAL SCULPTING IN ART

Usmanov Nodirbek Shavkatovich , Institute of Arts and Design named after Kamoliddin Behzod Head of the Department of Sculpture

Abstract

This article describes in detail the role of digital sculpture in art, ease of learning digital sculpture programs, innovation process of computer technology; sculpture development based on 3 D software technology application and application of current digitization sculpture, modeling of complex objects, independent directions of digital sculpture in the field of three-dimensional computer graphics, auxiliary component in three-dimensional modeling.

Keywords

digital sculpting, modeling, auxiliary component, computer graphics.

References

S.N. Polyansky "Digital Sculpture in Contemporary Art" 2001.

Rogova A.V., Fedorovskaya N.A. APPLICATIONS OF DIGITAL SCULPTURE OUTSIDE THE GAME INDUSTRY.

Wang He. Effect of digital media technology to modern design art. Science & Technology for China’s Mass Media. 2011.

Peng Haoliang. Effect of digital art age to interaction design. Public Literature. 2012.

Y. B. Discussion on the constitution of digital art design value. China: China Academy of Art, 2008.

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THE PLACE OF DIGITAL SCULPTING IN ART. (2023). International Bulletin of Applied Science and Technology, 3(1), 5-7. https://researchcitations.com/index.php/ibast/article/view/444